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AI Insights · Timothy · April 2022

Top 5 High Fantasy Games on Android in Egypt Q1 2022

Explore the performance metrics of the top high fantasy games on the Android platform in Egypt during the first quarter of 2022, including weekly downloads, revenue, and active users.

Top 5 High Fantasy Games on Android in Egypt Q1 2022

During the first quarter of 2022, high fantasy games on the Android platform in Egypt saw varied performance metrics. Here’s an overview of the top five games: Lords Mobile: Last Rise of Qin, Evony: The King's Return, Coin Master, Mobile Legends: Bang Bang, and Clash of Clans.

Lords Mobile: Last Rise of Qin from IGG.COM experienced fluctuations in its weekly revenue, starting at approximately $24.6K at the end of December and dipping to around $12.7K in mid-January before rebounding to $23.4K by the end of January. Weekly downloads peaked at 119.4K in early January but saw a general decline to 58.7K by the end of March. Active users ranged from 132.6K at the beginning of the quarter to 124K by the end of March.

Evony: The King's Return from TG Inc. maintained a relatively stable weekly revenue, hovering between $12.4K and $20.6K throughout the quarter. Downloads peaked at 15.9K in early January but decreased to around 7K by the end of March. Active users started at 65.5K in late December and declined to approximately 45.3K by the end of March.

Coin Master from Moon Active had a steady weekly revenue with minor fluctuations, beginning at around $9.4K and ending at $6.7K. Downloads saw a significant spike, reaching 48.2K in early March, up from just 1.5K at the end of December. Active users increased from 22.8K to a peak of 68.5K in early March before settling at 39.2K by the end of the quarter.

Mobile Legends: Bang Bang from Moonton showed consistent weekly revenue, starting at approximately $5.1K and ending at $3.9K. Downloads were highest at 9.8K in early January, later decreasing to around 4.5K by the end of March. Active users peaked at 296.7K at the end of January, before stabilizing around 227.8K by the end of March.

Clash of Clans from Supercell experienced a steady weekly revenue, starting at $4.5K and fluctuating to a high of $6.4K by the end of January. Weekly downloads were consistent, peaking at 11.8K in mid-February. Active users saw a slight increase, starting at 683.9K and reaching 707.3K by the end of March.

These insights come from Sensor Tower, where more detailed analytics can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022